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Fairy Bug

So... I found a bug with the fairy, if you click several times on the fairy the pop-up shows it a second time after your selection, if you select it for both times to make a potion there will be two scenes in one. The first scene will never launch and will end up merging with the base board/terrain at the end of the second scene with no way to see the board/terrain but just the slave and cell bubbles

SandBox Bug

I don't know if it's just me but if you start a new game in the sandbox and you destroy all the rocks the value of the goblins you have doesn't change in the ui but for the game it doesn't. I don't because after a while he will tell us that we don't have enough goblins to destroy the rock and I think it's the same for the other values

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Hi, it's me again :p

V0.13 Functionality

The functionality where you can choose what to feed the newborn from update 0.13 is not very confusing when you have a few new born, but when you have a lot of newborns the latter can be complicated to maintain. I think it would be practical to add this functionality to the room where the newborn is located.

Market/Colony

It would also be nice to be able to sell certain units at a market or exchange them for slaves to another goblin colony.

Camp

After the defeat of the humans it would be good for the board/terrain to change to a place with more light (instead of rock there are more trees or something else like destoyed house), like the goblins are moving and we make the fallen kingdom their new home or make the fallen kingdom their second camp allowing them to pass from one land to another

Other Idea

I still have a lot of other ideas but I think you must already be busy with bug fixing and implementing future features so I'm not going to ask you too much

Love the game, but most recent update broke it for me it seems. Old saves have the cells but no slaves and cant move the camera. Sandbox and a new save both load fine but can not use mouse or keyboard to move the camera to do anything

As more info the game only updated from .13 to .14

10/10 game. Was dreaming of smth like this for ages. 

It really needs some automation. I can‘t grow anymore since everyone dies

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The current version does have Automation. After you get the fairy she figures out how to automate the place. The Lord wants some stuff and then you buy it with 2 points in the upgrades tab.

The wounds caused by the Champion cannot be healed using heal. There should be a way to treat the wounds inflicted by the Champion.

 Also, I noticed that the pregnancy status of a character is not displayed on the Details screen.

Please put a limit of 4 babies per woman. This will help keep the automated system flowing more efficiently and adds some realism. Please put connection points on the bottom of the growth room and add one more connection point to the sides. That is a big room. The connection points on the bottom of the sides severely limits what can be done with it. Turning milk use on or off for each individual baby is useless over all. Just take the women out of the growth room. Please put connection points on the sides of the center hall. Make the platform that the rewards slaves appear on be the same platform we are to put the slaves needed for missions. Please make the first slave intake cage movable/removable.

There is a problem with the fertile/ not fertile switch on the right bridge control screen. When Fertile/Infertile is toggled in that screen, It toggles for every room that appears in that screen from that point forward.

disease chance modifer -10%, sex damage -5%,  these are good traits right? but they are in red,   so when you have 'disease chance modifer -10%' is it  easier or harder to get disease?

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Thanks for pointing this out to me, there's definitely something wrong with these.

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The new 0.12 update has some problem, some cell cannot be deleted.
Here is my backup where I tested various things without much success, I think the problem comes from having moved the cell while there were PNJs inside Save File Link

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I found how to solve the problem, you must first go beyond day 58 and unlock the automation system, then you just have to move the cell which cannot be deleted to another without having the link icon activated and now the cell can be deleted

Thanks for the comment, I managed to find and fix the bug. And few other related bugs that I found while fixing this one xD

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For the automation system it would be good if it was multiple choice and not single choice, for example being able to check both pregnant and not pregnant or being able to uncheck both.

It can simplify cell management, otherwise we quickly find ourselves with several cells (like the reproduction one) to just pass the exclaves from one end of the map to the other with complex circuits.

It would also be good if we could have colorization of the cells during configuration (cell A becomes blue and cell B becomes red) it would be simpler if we have to configure several identical cells to know who is receiving and who is sending

Also there is another problem, when transporting from one cell to another if cell A sends an exclave to cell B which is already filled then the exclave remains in the transition cabin while cell B does not not empty, but this poses a problem if cell B must send an exclave to cell A, the exchange cabin being already occupied with the exchange A->B which is not possible prevents the exchange B->A .

I think it would be best to separate the cabin into two parts, one reserved for the exchange for A->B and another reserved for the exchange B->A

Do you have a patreon or any other crowdfunding? I'd like to support you. I bought your game few days ago and that's the best entertainment I had in a long time.

Happy to hear that you enjoyed it! I do have a patreon page at patreon.com/happypillow thanks for your support :)

Lol. More like thank YOU for making a game that checks so many boxes for me <3 Keep it growing!

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It seems that the new 0.12 update has a few minor issues. When using the "Old System" settings, the "Center Hall" cannot be connected with any buildings via bridges.

I recommend only using the new system as the old one will be completely removed from the final version. I only left it in so anyone with a save can safely move their slaves from the old bridges to avoid any bugs that I may have missed.

This is honestly the best porn game I found here so far. Can't wait to see more from you! <3

This is pretty neat. The automation elements needs some work though. It's the part of the game that I think has the most potential but as it is it's too limited.

Steam 0.103 bugs If one slave dies in Lords room it buggs out and have to destroy room to fix, Sometimes a manual save wont save have to look at time to see if it does or does not save, and delivery > butcher bridge is not working. I am loving the game just hoping that bridge gets fixed lol.

Hi, thanks for the comment, I will get the lord cell bug fixed but I tried to replicate the delivery > butcher connection bug you mentioned and I just can't make this happen. I tried destroying the cells, relocating them, disconnecting and reconnecting the bridge but it worked fine for all 3 directions possible. If you could think of anything that you did that could help, I would appreciate it.

Ah i may not have said that properly the bridge places and the set up i have is breed>delivery>butcher                                      slave<growth And the slaves never go into the butcher after giving birth even if I disconnect delivery from growth.

Oh I think I get it. If I'm correct then you wanted to send a still living slave, after giving birth to the butcher room. If that's the case then unfortunately for now, the butcher room is only taking in the dead slaves.

Ah i've never had a slave die in the delivery room nor would a dead move from breeding>delivery>butcher so that was why i assumed that set up would work that way.

I have the game on steam and was wondering if its a bug that slaves are not moveing from the delivery room to the butcher room when there is a bridge connecting them? And I would love it if there was a room you could connect to the growth room to auto collect goblins/ect. 

When the new version come to steam ? :D

Any debug /cheat or save edit options?

I accidentally saved just as all my females starved to death and neither the save or autosave give me enough time to make food.

Also, any way to remove babies? I have way too many of the ones I don't want.

Unfortunately there is no cheat/debug feature.

Next update however, will have the butchering speed and hunger damage bit more balanced, providing a bigger time window to gather more food.

As for the babies disposal, it is not currently possible, but I have it in plans to implement in the future.

What a name.

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Improving the automation system would be a good idea, for example by adding conditions for transferring a character from one room to another (e.g. if the girl has less than ??Pv, she can be transferred from the mating room to the rest room; conversely, if the girl has full Pv, she can be transferred from the rest room to the mating room).

with logic and/or function. This could also be done via transition rooms, so the only use would be to transport girls from one room to another.

It's a DeepL translate i'm french so i don't know if all is understandable 

Thanks for the game but I found something wrong with food room since 0.09 version, characters stay model pose when put inside the room as if the animation is cancelled?

Hi, thanks for telling me about this. I will fix it in the next update.

How for Mac version ? :(((

I will consider building the game for Mac sometime in the future. Currently, I own an old mac book, which, I don't know if it can even run this game for tests.

Having an issue with frequent crashes on latest windows version 0.09.  I tested it on two PCs.  Is anyone else having similar issues with this update?

Loved the game have way more hours on it than I should aha, hope you continue expanding & improving :D

can i sending you mine character so you can porting it into your game 

https://www.pixiv.net/en/users/21663160 Most of the character are from hs2 but i have a blender file of the character with the big type body too
feel free to dm me via my pixiv

Show post...

Not bad for a concept, but I feel like it was lacking - It gives me a dungeon keeper vibe with goblins, and I didn't like placing rooms because I would love to mine and create how big the rooms, overall, it's a good concept.

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Bought this on steam and already have about 40 hours in the game. I've dreamt of a free range game of this type (so sick of visual novels) and you've granted a wish. So first, thank you.  Everyone has already voiced my concerns. The way room connectivity/functionality works being at the forefront. I also can't wait to see what the new goblins look like. I know you have a couple of other games you're working on but I'm patiently (impatiently lol) waiting  for the next update

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Hello there,

Any plans to rework the camera movement? I'd much rather be able to zoom in and rotate the camera rather than having to click the little camera button on each room to see whats going on, it feels very artificial having to click that button  to inspect/see whats going on and then having to right click to leave the perspective. The less clicks the better.

*EDIT*
Also, I somehow got a corpse stuck in "Delivery mode".
Shaman Slave died during sex, got pregnant, I dropped her in the delivery room, now I cant move her because it says shes giving birth.


I then reloaded an auto save from before I moved her to the delivery room (I had put her in the slave quaters first), shes not alive again because it seems the quaters heal even dead slaves if they're in the slave quaters once a save is loaded.


*EDIT EDIT*

Is it intended that 1 slave can give birth to 4 goblins? Or did I bug the game?

I plan on buying but just had a quick question. Are more lewd styles going to be added in the future (dp, gangbang, threesome, etc.)?

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Hi, I do have in plans to add "The Lord" as a special goblin that will require 2-3 slaves at once so it will be a reverse gangbang animation. With this extra feature in game I could add a normal gangbang animations but I am not promising anything.

I also have in plans to add creatures/tentacles some day in the future.

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Love the game, love the mechanics! I even had to reset my account password just so I could login and leave a comment (which I never do) 😂

This was my layout before the chaining update:


Done in a way to easily throw the ladies in  the shower once everyone was in the milking cages and pop them back into the  slave cages. Was the best way I could come up with to manage everyone on a larger scale and prevent disease since everything would come to a halt once all of the ladies were in the milk cages.

Since the chaining update, I've had a lot of fun trying to figure out the best layout for the least amount of manual intervention but had a few hiccups:

  1. One thing that's killing me, but I'm sure will soon come, is not knowing how dirty the captives are. Currently, I just save a lot and keep chucking them in the showers but it would be amazing to be able to see their hygiene level to prevent diseases. Perhaps on the left side of the reproductive diagram, mirroring the depravity bar. Also, maybe having the ability to chain showers to slave cages so that if a slave is in need of a shower and they're not currently getting dicked down, they can automatically go freshen up.
  2. Once you have a lot of women and milk storage is full, you end up with multiple pregnant ladies waiting to go into the delivery cage or getting boned to death if you don't have enough reputation for the lotion to reduce health damage  because unmilkable tatas are blocking up the milking cages. Since delivery cages are linkable to slave cages, it would be good if they can go back there if milk storage is full and not have ladies with leftover milk in the slave cages try to jump into the milk cages. I also think that it would be helpful to be able to link a milking cage to a growth room to have auto-breastfeeding if there's a baby present. (Would help with the making of Hobgoblins too)
  3. Growth rooms are only linkable from one side, which made me have to come up with another layout for the flip side of the map. Would be nice if they were linkable on the south side of the growth room too.
  4. One layout I came up with since I noticed glory holes could be linked to butcher rooms (dark asf 👀).  Same point as #1 for being able to link to showers.

Thanks for an awesome game!

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Thank you for the comment, I feel special xD

To answer your questions:

1. Yes, the hygiene indicator is coming in 0.08, it will be seen on the bodies of the slaves. And hopefully it will be easily visible and if not then I will probably add it to the womb diagram like you mentioned. Also the showers should now work with slaves cages too, they will take the dirty slave, clean them and return back to the slave cage.

2. I am still working on those bridges and their functionality, so you can expect some changes and I may use some of your suggestions. Especially the idea to connect milking room to growth room. Also you have mentioned that you need the lotion to keep them alive. If you have your slave fully depraved then she should not receive any dmg from sex. I added a short info about it in previous update but maybe it wasn't very noticeable as few other people has mentioned a similar issue.

3. Pretty much what I said at the beginning of point 2 :)

4. Yeah it is kind of dark xD And actually I guess I completely missed that, it is now possible to connect breed room to showers but not to GH. And I have also noticed a bug where shower says you can connect to GH but in GH it doesn't say that.

I hope this covers everything.

Have a great day :)

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Hi, tried your game and it has a lot of potential, not a lot of this kind of games are actually available. 

I will indulge myself in the so called "advising" (i know this could be a lot of work, so i know it can be tiring having people giving "advices" like their opinion should be listen to ^^'...) Anyway : 

First, is rotation of camera technically complicated to implement ? 
If not this is a function that would ease a lot of issue when trying to grab a slave, or place cells. 

Second, is rotation of the cells when you built them  difficult to implement ? 
If not, it could be a real game changer to better organise the lair/brothel.

Third, Is it complicated to add a "dirt" gauge to see when to take the slaves to the shower ? 
Actually there is no way of knowing when illnesses can occur or how to prevent them efficiently, and no way to heal slaves that are ill. 
The shower room has no special animation so it's hard to say if it actually does something. 
To go with the management side of the game, illnesses have a lot of possibility to be threatening  and add depth in the game.
For exemple having healer goblin or slaves  and a special cell to quarantine ill slaves and treat them, the possibility of illness spreading from slaves to slaves. 
Rare disease that can harm goblin or certain type of them. 
Disease that poison food and so on. 

Forth, Glory Hole pretty much act as a breeding room for goblins, Would it be technically complicated to add a first smaller glory hole for blow jobs? That would give more meaning to the breeding room at an early stage and add some progression into gathering material to build.  

Thinking about it it would require new animation then ... (maybe it's a lot of work ^^') 

Fifth, quests seems rather few in numbers, is it technically complicated to have more than one quest at a time?
Having to take all of them into consideration would add depth in the management side of the game. 
Some exemples of quests : 
-Need x number of [type] of goblin (already implemented)
-Need x milk or food (seems already there)
-Need x number of [type] slaves 
And if it's not to complicated, maybe have some mines on the map to create a special room to gather ores with mâles slaves, that can be added to the quest list.

with those ores having weapon production, with a smithy that are operated by slaves? (goblin should be only warriors)  

If it's not too technical, add food production room like wheat fields to maximise use of mâles slaves and even vary the production with spécial traits? 
A training room for goblins to give them level and add that criteria to quests? 
Maybe expend the butchery to have ingredients from slaves depending on their race and having a magic workshop to create potions or spells using theses ingredients to add to quests? 

Sixth, Is it technically difficult to implement a fonction that will make slaves whom are in the growth room take a baby there automatically ? 
This could ease the burden of having to do it manually to make sure that every goblins that are in the room are taken care of so the can have the chance to evolve. 

Seventh, maybe adding some refund on materials when you destroy a cell? 
 
And finally, I know it is a porn game, but the story line could be more complex and add a "main story" like : 
"the virgin goblin ascend to be the manager of a whole new tribe of goblins that he produced with the brothel,  overthrow the different warlords that bullied him and finally replace the actual lord then get to finally have sex and lead the goblin tribe toward new goals. 
If you want, i can work on a storyline and send it to you for free ( it is fun to think about this kind of plots ^^) 

That's about half of what i think but it's already a huuuuge comment so i got to stop here or nobody will read ^^' 

Many thanks for your work and keep the good work ;) 

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any posibility of adding vore? :D im really into ryona like aspects but i think a vore option for recycling slaves would be a good one maybe tied into another upgrading kind of aspect or a request aspect with other monster/creatures. just an idea.. and request xD

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Currently, when loading a saved game, the previously stored food and milk are reduced to only 400. I hope this can be fixed.

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Hi, thank you for bringing this to my attention, I have just uploaded a fix for this.

Great! Thank you for addressing the issue and making the necessary corrections.

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The game seems super fun! Will definitely buy it soon. But I was wandering if the game has futas? And if not would you be willing to add them?

Hi! I'm happy to hear it. But unfortunately this game does not have futas implemented at the moment, and I am afraid that, when I was creating this game, I was not thinking of adding them so it will be quite difficult to implement. So all I can say is that I will give it a chance once I finish the alpha but no promises.

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Love the game!  When will the next update drop?

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The game is going great so far. I am wondering if there will be any uses for the goblins in the future outside of just breeding and using the gloryholes? It doesn't seem like there's really a reward for having a lot of goblins or having the rarer goblins. I'm assuming that you will be able to staff the goblins around the dungeon for bonuses.

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The game itself has potential. Looking forward to seeing that the depravity level does. Hope there is a bestiality pen and the ability to train helpers to do things like move slaves to other pens. 

Tips: Rather than selecting a baby and a milker individually select as a group and drop them in a pen assigns them to one another.

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Great game concept! It's a bit rough around the edges though. Can't seem to figure out how to rotate camera or rotate cell placement if that's a feature. If not it probably should be. I'm not expecting full Dungeon Keeper with traps, and attacking heroes but would like to be able to build the place to be better looking lol. 

I like that the theme is breeding a monster army. Would like to see better birth animations with possibly umbilical cords, and what not. And more things to do with those monsters like being able to raid for food as others suggested. Maybe there could be a basic world map even where you choose where to raid, and could take casualties. Would be more interesting than the current quests in my opinion.

Oh, and I really hope the story is eventually the Wizard taking over, and killing the annoying Warlord, and Shaman.

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Are the last two goblin tipes available or are they just planned

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Hi, the two locked goblins are currently planned, I will add them in the future updates.

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Hello, tried the game out for a few hours yesterday and really enjoyed the content so far. I was going to throw some suggestions out there, if any of these has been mentioned before then just ignore them. It would be cool if you found a good way to introduce rare or legendary monster types into the game that are not easy to come by, also could do a percentage chance to breed unique colors and or physical features. A broad range of animations are always a nice addition (I know the this was a given). you could also do rare body types like voluptuous and hourglass so on and so on.  A good variety on more species is always awesome too. Personally I would love to see some Undead species thrown in at some point. Vampires, ghosts, Zombies and Dullahans ect. You could tie the Undead into a Quest where the Goblins raid a Village next to  a cemetery and that unlocks the undead monsters. Last but not least is the Futa content . The game is very nice so far and I know it takes time to do do all the coding and animations but keep up the good work. looking forward to the new content.  

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game crashes when i try to place gloryhole

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Hi, sorry for the delayed response. Regarding the crash, I will try and see if there is something I can do about it in the next update. But if possible I would appreciate more details from you.

Unless you are playing the demo version, could you send me the save files just before the crash? You should be able to find the save files in the following location: c:\Users\%USERNAME%\AppData\Locallow\HappyPillow

But if you are playing the demo then can you tell me, if for example, you are changing the settings before playing? Are you following the tutorial to the letter or is there something "random" that you are doing before placing the glory hole room?

I found the save files but im not sure how to send it, they are DAT files . I bought the game im not playing the demo and i didnt change any of the settings

V/R Jaga

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That's the file, but please send the entire folder "Goblin Burrow Manager" as unity creates log files in it with more details that could come in handy.

As for sending them, I can recommend the https://wetransfer.com website where you can input my support email happypillowhelp@gmail.com or if you have a discord account then you can join the channel here: https://discord.gg/zqEJKBmZ and send it to me in priv message.

Thank you

Edit: Or just send as email attachment, I completely forgot that they can do that xD

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Lol on steam
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