So I played through the game start to finish. These are a few things I have experienced in the game that I feel should be improved on.
Now before you read through, all of this stuff I am about to talk about is to be taken a creative perspective, critics if you will to help improve the game or to give ideas. You do not need to listen to any of it but I only take my time type it all down because I feel like this game has potential and I want to help it improve.
Just remember I am not trying to bash this game, this is all just feedback from my time playing it as a consumer.
- Level Design: The game feels very empty. There is a lot of space but nothing to fill that space other then a toy once in a while. My suggestion is to ether make the world a lot smaller or to add a lot more stuff to fill in that space.
- Gameplay: The game feels boring. It is a fetch quest which would be fine if I did not spend most my time walking through a empty feeling map.
- Combat System: The costume gimmick is cool on paper but needs to be exacted a bit better. I was able to just run through the game without even killing a single enemy.
- Enemies: Not threatening. I could just run past them. They all felt like they were just the same enemy different model. No variation just run at you and be slower then you.
- Movement: This will touch on the massive world again. I had little stamina which made it frustrating. Only because I just wanted to get to the objectives, nothing else really mattered to me to be truthful. Every time there was an obstacle in the way or I had to go around something (The Trees). I was not having fun.
- Camera: I was not a fan on the camera. The starting view is fine but not being able to rotate the camera or see ahead was pretty annoying to me. I see what you were doing with the camera and it is respectable. But it is not really working for what you have at the moment in my opinion.
So now some things I thought was done well.
- Models: I love the models they have a certain style to them that reminds me of A Hat in Time, and Super Mario also Spyro reignited Trilogy. These are some of my favorited art styles in games and is the reason why I played this game in the first place. - Animations: Could be a little better. Maybe exaggerate some of the animations more. But all and all they are still decent for what they are so good job on that. - Story: Pretty goofy but I like how it is not too serious. Its just a good time.
- Point Mechanic: I think this is a fun way to show the player where to go. Having it on attack is a weird choice and not being able to move well using it is more a hindrance. But it is still a cool way to add this sort of Mechanic.
- Gameover: I love when Gameovers in these type of games show the player in distress. I legit just get Gameovers to see what would happen.
So this is the end of my critics. Thank you for reading it all if you got this far. And I hope you take all this into consideration as you expand your game.
Cheers!
Ps: Maybe add a small demo for people to know what they are getting into. Helps they decide if they want to pay or not.
Sadly, I didn't enjoy this game that much. I know it's only 2 bucks but the gameplay just doesn't really work very well and it is very short. The problem is that it wants to be a stealth game but after you kill a single enemy you can make an outfit out of them that blends in with all the others, so you can just walk past everything after killing a single monster. The lewds are alright but there aren't that many scenes at all. The models do look nice though.
I'd assumed that disguises wouldn't work on a different type of monster, but even though I killed three monsters instead of just one it was pitifully easy to just shank any given monster while it's walking around in a circle.
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Can you make a mobile version please
So I played through the game start to finish. These are a few things I have experienced in the game that I feel should be improved on.
Now before you read through, all of this stuff I am about to talk about is to be taken a creative perspective, critics if you will to help improve the game or to give ideas. You do not need to listen to any of it but I only take my time type it all down because I feel like this game has potential and I want to help it improve.
Just remember I am not trying to bash this game, this is all just feedback from my time playing it as a consumer.
- Level Design: The game feels very empty. There is a lot of space but nothing to fill that space other then a toy once in a while. My suggestion is to ether make the world a lot smaller or to add a lot more stuff to fill in that space.
- Gameplay: The game feels boring. It is a fetch quest which would be fine if I did not spend most my time walking through a empty feeling map.
- Combat System: The costume gimmick is cool on paper but needs to be exacted a bit better. I was able to just run through the game without even killing a single enemy.
- Enemies: Not threatening. I could just run past them. They all felt like they were just the same enemy different model. No variation just run at you and be slower then you.
- Movement: This will touch on the massive world again. I had little stamina which made it frustrating. Only because I just wanted to get to the objectives, nothing else really mattered to me to be truthful. Every time there was an obstacle in the way or I had to go around something (The Trees). I was not having fun.
- Camera: I was not a fan on the camera. The starting view is fine but not being able to rotate the camera or see ahead was pretty annoying to me. I see what you were doing with the camera and it is respectable. But it is not really working for what you have at the moment in my opinion.
So now some things I thought was done well.
- Models: I love the models they have a certain style to them that reminds me of A Hat in Time, and Super Mario also Spyro reignited Trilogy. These are some of my favorited art styles in games and is the reason why I played this game in the first place.
- Animations: Could be a little better. Maybe exaggerate some of the animations more. But all and all they are still decent for what they are so good job on that.
- Story: Pretty goofy but I like how it is not too serious. Its just a good time.
- Point Mechanic: I think this is a fun way to show the player where to go. Having it on attack is a weird choice and not being able to move well using it is more a hindrance. But it is still a cool way to add this sort of Mechanic.
- Gameover: I love when Gameovers in these type of games show the player in distress. I legit just get Gameovers to see what would happen.
So this is the end of my critics. Thank you for reading it all if you got this far. And I hope you take all this into consideration as you expand your game.
Cheers!
Ps: Maybe add a small demo for people to know what they are getting into. Helps they decide if they want to pay or not.
No Demo?? :Megamind:
1. This game is awesome! Is this game still updating?
2. Will there be gangbang scenes or body writing outfit?
Example,
3. Does this game have a demo version? Or the demo version isn't complete yet?
This game is very well-made, I can see there's a lot of potential in this game.👍
Sadly, I didn't enjoy this game that much. I know it's only 2 bucks but the gameplay just doesn't really work very well and it is very short. The problem is that it wants to be a stealth game but after you kill a single enemy you can make an outfit out of them that blends in with all the others, so you can just walk past everything after killing a single monster. The lewds are alright but there aren't that many scenes at all. The models do look nice though.
Had the same opinion. Too short and not much to do, but nice looks. Xd
I'd assumed that disguises wouldn't work on a different type of monster, but even though I killed three monsters instead of just one it was pitifully easy to just shank any given monster while it's walking around in a circle.
noice.